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Process

A sequence, not a scramble.

Five stages. Each one closes a decision so the next can be made properly.

Process

A sequence, not a scramble.

  1. Discover

    Goals, audience and constraints

    We establish what the business actually needs to happen, who has to be convinced, and what limits the project — budget, timeline, existing systems, internal capacity. Constraints stated early are cheaper than constraints discovered late.

  2. Define

    Positioning, content and system

    Positioning, information architecture and content structure are agreed before any interface is drawn. This is where most of the commercial value is decided.

  3. Design

    Identity, interface and motion

    Visual system, interface and interaction, designed against the real content rather than placeholder text, and composed for mobile as its own layout rather than a narrowed desktop.

  4. Develop

    Fast, accessible production build

    Production build against explicit performance and accessibility budgets, with the same scrutiny applied to keyboard use and reduced motion as to the headline animation.

  5. Grow

    Launch, measure and improve

    Launch, then measurement, then improvement. Active clients keep a direct line for changes, additions and critical support.

Process

Tested before it is scaled.

  1. Audit

    Accounts, access and what the platform allows

    We start with the accounts themselves: who owns them, who holds access, what has been spent, what has been rejected and what the platform’s policies allow for this business. A campaign built on a personal profile or a restricted account stops before it starts.

  2. Plan

    Offer, audience and the intent behind both

    The channel is planned against the same intent map as search: which audience, which offer, which moment. Organic content and paid campaigns are decided together, so the calendar and the budget argue for the same thing.

  3. Create

    Native creative, produced in sets

    Creative is made in the format each platform actually rewards rather than resized from one master, and produced in small sets so there is something to compare. What an audience answers to is found, not assumed.

  4. Run

    Live campaigns, budget on what works

    Campaigns go live with a structure that can be read: named audiences, separated budgets, one variable at a time. Spend moves toward what is working and away from what is not, on evidence rather than on the calendar.

  5. Report

    Enquiries, not impressions

    Reporting ties spend to enquiries and to what changes next. Accounts, pixels and permissions stay in the business’s own name throughout, so nothing here depends on us staying.

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